Aeshma vs Freyja Fateweaver

Overall comparison

HERO Fraction Element Type Rarity Aura
Aeshma Knight Revenant Magic Attack Epic -
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Aeshma 60 6 14535 1354 980 98 15 50 30 15
Freyja Fateweaver 60 6 20310 +5775 815 -539 1409 +429 110 +12 15 50 50 +20 0 -15

Skills comparison

Aeshma

Ichor Sickles

Formula: 1.9*ATK
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 5% [Poison] debuff for 2 turns.

Wasting Affliction

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 4

Languish

Formula: 6*ATK
Attacks 1 enemy. Has a 75% chance of decreasing the duration of all buffs on the target by 1 turn. Also has a 75% chance of increasing the duration of all debuffs on the target by 1 turn.
Cooldown: 4

Venom for Blood [P]

Formula: 0.03*HP
Heals this Champion by 3% of their MAX HP whenever an enemy receives damage from a [Poison] debuff.
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Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5