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Akoth the Seared vs Tayrel

Overall comparison

HERO Fraction Element Type Rarity
Akoth the Seared Demonspawn Magic Defence Epic
Tayrel High Elves Magic Defence Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Akoth the Seared 60 6 16680 892 1299 95 15 50 30 15
Tayrel 60 6 16185 -495 881 -11 1343 +44 95 15 50 45 +15 0 -15

Skills comparison

Akoth the Seared

Molten Punch

Formula: 4*DEF
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease C. RATE] debuff for 2 turns.

Pyroclasm

Formula: 3.5*DEF
Formula: (relationChance+0.2*aliveEnemiesCount)/relationChance
Attacks all enemies. Has a 20% chance of placing a [HP Burn] debuff for 2 turns. The chance of placing the debuff increases by 20% for each alive enemy.
Cooldown: 3

Pyretic Release

Formula: 3.5*DEF
Attacks all enemies. Has a 50% chance of increasing the cooldowns of all skills by 2 turns on enemies under [HP Burn] debuffs. Also places a [Shield] buff equal to 20% of this Champion's MAX HP on all allies for 2 turns. [Instantly activates this skill when this Champion is revived by Rian the Conjurer.]
Cooldown: 5

Skill 50705 name

Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Revives self when hero 5060 revives an ally and activates skill 50802

Fiery Swath [P]

Has a 10% chance of placing a [Fear] debuff on an enemy for 1 turn whenever they receive damage from a [HP Burn] debuff placed on themselves.
Tayrel

Humble

Formula: 1.7*DEF
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF.

Singing Steel

Formula: 3.5*DEF
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. If the target is under a [Decrease ATK] debuff, it will place a [Sleep] debuff for 1 turn. Damage inflicted is proportional to DEF.
Cooldown: 4

Preemptive Strike

Formula: 5.3*DEF
Formula: 0.5*MAX_STAMINA
Attacks 1 enemy. Decreases the target's Turn Meter by 50%. If the attack fully depletes the Turn Meter, it will place a [Stun] debuff for 2 turns. Damage inflicted is proportional to DEF.
Cooldown: 5
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