Altan vs Galleus Bloodcrest

Overall comparison

HERO Fraction Element Type Rarity Aura
Altan Barbarians Magic Defence Legendary Defence 33%
Place: All battles
Galleus Bloodcrest Skinwalkers Force Defence Mythical Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Altan 60 6 20145 837 1398 102 15 57 50 0
Galleus Bloodcrest 60 6 22140 +1995 881 +44 1498 +100 101 -1 15 50 -7 50 20 +20

Skills comparison

Altan

Searing Blow

Formula: 3.3*DEF
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Wall of Flame

Formula: 5.6*DEF
Attacks 1 enemy. Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a [Shield] buff on all allies for 2 turns equal to 20% of their MAX HP if this attack kills an enemy.
Cooldown: 4

Fiery Rebirth [P]

Formula: 0.3*TRG_HP
Revives a random ally with 30% HP every time this Champion kills an enemy. Resets the cooldowns on this Champion's Skills if this Champion kills an enemy and all allies are alive.
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Galleus Bloodcrest

Wing Clip

Formula: 3.6*DEF
Attacks 1 enemy. Places a 30% [Decrease SPD] debuff for 2 turns. When counterattacking, the damage inflicted by this skill is based on this Champion’s DEF and the enemy’s MAX HP.

Cutting Jibe

Formula: 4.7*DEF
Attacks all enemies. Places a [Provoke] debuff for 1 turn. If the target is a Boss, places a [Provoke] debuff for 2 turns instead. Also places an [Unkillable] buff on this Champion for 1 turn and a [Counterattack] buff on them for 2 turns.
Cooldown: 3

Bloodcrest's Call

Formula: TotalDestroyedHPForTeam(allyTeamId)
Fully restores all allies' destroyed MAX HP. Also places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Then, grants an Extra Turn.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

None

Formula: 3.6*DEF+0.05*TRG_HP

Rule the Roost [P]

Formula: 0.50*DEALT_DMG
Formula: 1*DEALT_DMG
Formula: 0.5*DEALT_DMG
Reflects 50% of the damage this Champion receives back to the attacker. If the attacker is a Boss, reflects 100% of the damage this Champion receives. Also heals this Champion by 50% of the damage received.