Aox the Rememberer vs Frolni the Mechanist

Overall comparison

HERO Fraction Element Type Rarity Aura
Aox the Rememberer Lizardmen Force Support Epic Accuracy 60
Place: Doom tower
Frolni the Mechanist Dwarves Magic HP Mythical HP 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Aox the Rememberer 60 6 17010 991 1178 99 15 50 30 15
Frolni the Mechanist 60 6 22305 +5295 980 -11 1387 +209 100 +1 15 63 +13 50 +20 0 -15

Skills comparison

Aox the Rememberer

Feathered Staff

Formula: 2.1*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a 5% [Poison] debuff for 2 turns.

Lore of Restoration

Formula: 5.7*ATK
Formula: 0.1*TRG_HP+(0.025*TRG_HP*REL_TRG_DEBUFF_COUNT)
Attacks 1 enemy. Heals all allies by 10% of their MAX HP. Heals each ally by an extra 2.5% for each debuff on the target.
Cooldown: 4

Weight of Aeons

Formula: 0.2*MAX_STAMINA
Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 75% chance of decreasing each enemy's Turn Meter by 20%. Places a 30% [Decrease C. RATE] debuff on the target for 2 turns if they have 50% or more Turn Meter after the Turn Meter decrease.
Cooldown: 4

Steward of Time [P]

Increases the duration of 2 random debuffs on the attacker by 1 turn when attacked. Occurs once per hit.
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Frolni the Mechanist

Seismic Quake

Formula: 0.23*HP
Formula: -0.05*BUFF_COUNT
Attacks 1 enemy. Will ignore 5% of the target’s DEF for each buff on this Champion.

Bloody Larceny

Formula: 0.34*HP
Formula: 0.34*HP
Attacks 1 enemy. Steals 2 buffs from a target enemy. This effect cannot be resisted. If this attack is critical, repeats the attack once.
Cooldown: 4

Exterminate the Weak

Formula: 0.31*HP
Formula: 0.3*DMG_MUL
Attacks all enemies. Damage of this skill increases by 30% if this Champion's MAX HP is higher than each target's MAX HP.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Limitless Science [P]

Formula: FLOOR(B_HP/1000)*0.01
Formula: 0.2*B_HP*KILLED_ENEMIES_CURRENT_ROUND
Formula: 20*KILLED_ENEMIES_CURRENT_ROUND
This Champion’s C. DMG is increased by 1% for every 1,000 HP they have. Increases this Champion’s MAX HP by 20% (stacks up to 100%) and SPD by 20 (stacks up to 100) whenever this Champion kills an enemy. Resets each Round.