Archbishop Pinthroy vs Masahiro the Bell Monk

Overall comparison

HERO Fraction Element Type Rarity Aura
Archbishop Pinthroy The Sacred Order Spirit Support Legendary Accuracy 50
Place: All battles
Masahiro the Bell Monk Shadowkin Force HP Legendary Speed 25%
Place: All battles
Element: Force

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Archbishop Pinthroy 60 6 20145 1057 1178 101 15 50 40 20
Masahiro the Bell Monk 60 6 24450 +4305 782 -275 1167 -11 109 +8 15 50 30 -10 20

Skills comparison

Archbishop Pinthroy

Author of Fates

Formula: 4.7*ATK
Attacks 1 enemy. Transfers 1 random debuff from this Champion to the target. Also has a 75% chance of stealing 1 random buff from the target.

Holy Word

Formula: 4.8*ATK
Places a 50% [Increase ACC] buff on all allies for 2 turns, then attacks all enemies. Places a 100% [Heal Reduction] debuff on all enemies for 2 turns. Also has a 75% chance of placing a [Block Buffs] debuff on all enemies for 2 turns. Champions from the Demonspawn, Undead Horde, and Knights Revenant Factions cannot resist these debuffs.
Cooldown: 4

Gleam of Glory

Formula: 0.3*TRG_HP
Heals all allies by 30% of their MAX HP, then places a 60% [Increase DEF] buff on all allies for 2 turns. If 4 or more allies are alive, also places a [Shield] buff on each ally for 2 turns equal to 30% of their MAX HP.
Cooldown: 6

Splendor [P]

Removes all [Decrease DEF] debuffs and [Weaken] debuffs from this Champion at the start of each turn.
Masahiro the Bell Monk

Ring Of Dissonance

Formula: 0.15*HP
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease C. RATE] debuff for 1 turn.

Redemptive Fervor

Formula: 0.35*HP
Formula: 0.25*HP
Attacks 1 enemy. Before attacking, has a 75% chance of transferring all debuffs from all allies to the target. Heals all allies by 25% of this Champion’s MAX HP and places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 4

Humble Savior

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.25*HP
Attacks all enemies. Before attacking, revives all dead allies with 50% HP and 50% Turn Meter. This skill can be used even if there are no dead allies. Has a 75% chance of placing a [Stun] debuff for 1 turn and a [Block Buffs] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Block Buffs] debuff for 2 turns instead, if the target is a Boss.
Cooldown: 5

For My Sins [P]

Formula: -0.01*DMG_MUL*TargetCounterWithId(Skill105204Turns_Counter)
Formula: TargetCounterWithId(Skill105204Turns_Counter)+1
Formula: 0
Formula: 0
Formula: TargetCounterWithId(Skill105204Immune_Counter)+1
Formula: 0
Formula: 0
Formula: 0
All allies receive 1% less damage for each turn taken by enemies and allies while they remain alive (stacks up to 15%). Each Champion’s damage reduction resets when they die, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Allies revived by this Champion are immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], and [Petrification] debuffs until the start of their turn. Resets when the revived ally takes their turn, is killed, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.