Archmage Hellmut vs Gwyndolin the Silent

Overall comparison

HERO Fraction Element Type Rarity Aura
Archmage Hellmut Banner Lords Magic Support Epic Speed 17%
Place: Arena
Gwyndolin the Silent Skinwalkers Force Attack Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Archmage Hellmut 60 6 18825 925 1123 108 15 50 30 0
Gwyndolin the Silent 60 6 15855 -2970 1520 +595 1002 -121 102 -6 15 63 +13 30 10 +10

Skills comparison

Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.
Gwyndolin the Silent

Talonrake

Formula: 1.1*ATK
Attacks 1 enemy 3 times. Each hit has a 30% chance to extend the duration of all debuffs on the target by 1 turn.

Sickle Boomerangs

Formula: 3.5*ATK
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Leech] debuff on all enemies for 2 turns. Also places a 50% [Decrease ACC] debuff on enemies under 2 or more debuffs for 2 turns.
Cooldown: 4

Plumedart

Formula: 4*ATK
Attacks all enemies. Before attacking, places a 50% [Increase ACC] buff on all allies for 2 turns. Has a 75% chance of stealing all [Block Debuffs] buffs from all enemies. If at least 1 [Block Debuffs] buff was stolen from the enemy, places a [Block Debuffs] buff on all allies for 1 turn.
Cooldown: 4

Bird of Prey [P]

Formula: FLOOR(ACC/10)*0.01
Formula: HeroCounterWithId(1)+1
Formula: 0
This Champion’s C. DMG increases by 1% for every 10 points of ACC they have. Grants an Extra Turn after this Champions uses any 3 skills.