Arix vs Zinogre Blademaster

Overall comparison

HERO Fraction Element Type Rarity Aura
Arix Knight Revenant Magic HP Legendary -
Zinogre Blademaster Shadowkin Magic Attack Legendary Speed 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Arix 60 6 22965 881 1167 99 15 63 30 15
Zinogre Blademaster 60 6 17340 -5625 1465 +584 958 -209 104 +5 15 63 30 10 -5

Skills comparison

Arix

Deathly Arts

Formula: 0.22*HP
Attacks all enemies. Has a 25% chance of removing 1 random buff from each target.

Thornchain Malison

Formula: 0.35*HP
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Transfers a random debuff from this Champion to the targets that receive [Stun] debuffs from this skill.
Cooldown: 4

Warped Guidance

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 5

Cynical [P]

Formula: 0.05*HP
Formula: 0.05*MAX_STAMINA
Fills this Champion’s Turn Meter by 5% each time an ally inflicts a critical hit. Heals this Champion by 5% of their MAX HP each time an enemy inflicts a critical hit.
Zinogre Blademaster

Blade Combo

Formula: 1.2*ATK
Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Blade Strike

Formula: 1.4*ATK
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 4 times. Each hit increases this Champion’s Turn Meter by 5%. Also places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Blade Spin

Formula: 1.5*ATK
Formula: 1.5*ATK
Attacks 1 enemy 4 times. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. The first and the second hit each have a 75% chance of placing a [Leech] debuff for 2 turns. The third and the fourth hit each have a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Zinogre Essence [P]

Formula: DMG_MUL*(1-HP_PERC)
Formula: DMG_MUL*(1-HP_PERC)
Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.5*HP
[Passive Effect] Increases the damage this Champion deals by 1% for every 1% of HP lost (stacks up to 50%). This increased damage doubles if a target is under a [Decrease DEF] debuff. [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 50% of their MAX HP. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 4