Assassin vs Warchief

Overall comparison

HERO Fraction Element Type Rarity
Assassin Shadowkin Magic Attack Rare
Warchief Skinwalkers Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Assassin 60 6 13380 1365 771 89 15 50 30 10
Warchief 60 6 18990 +5610 848 -517 1465 +694 102 +13 15 50 50 +20 10

Skills comparison

Assassin

King's End

Formula: 3.3*ATK
Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 1 turn.

Lingering Death

Formula: 5.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the enemy by 1 turn.
Cooldown: 4

Draught of Sleep

Formula: 5.4*ATK
Attacks 1 enemy. Has a 75% chance of placing a 15% [Weaken] debuff for 2 turns.
Cooldown: 5
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.