Astralith vs Gurptuk Moss-Beard

Overall comparison

HERO Fraction Element Type Rarity Aura
Astralith Dark Elves Spirit Attack Legendary Speed 28%
Place: Arena
Gurptuk Moss-Beard Ogryn Tribes Force Support Legendary Resist 50
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Astralith 60 6 17175 1487 947 102 15 63 30 10
Gurptuk Moss-Beard 60 6 18825 +1650 1079 -408 1244 +297 100 -2 15 50 -13 50 +20 0 -10

Skills comparison

Astralith

Assault Leader

Formula: ATK*3.6
Formula: MAX_STAMINA*0.15
Formula: MAX_STAMINA*0.15
Attacks 1 enemy. Fills the Turn Meter of a random ally by 15%. Fills the Turn Meter of all allies by a further 15% if this attack is critical.

Heart Rot

Formula: ATK*5.6
Attacks 1 enemy. Places two [Bomb] debuffs that detonate after 1 turn. This debuff cannot be resisted.
Cooldown: 5

Judgement

Formula: MAX_STAMINA*10
[Active Effect] Exchanges remaining HP levels with a target enemy, then attacks with the default skill. Cannot be used on a boss. [Passive Effect] Gains an Extra Turn and decreases the cooldown of this Skill by 3 turns if this Champion's HP drops below 20% when attacked.
Cooldown: 7
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Gurptuk Moss-Beard

Biotic Staff

Formula: 2.2*ATK
Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs.

Druidic Boon

Formula: 0.30*TRG_HP
Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns.
Cooldown: 3

Cloud of Spores

Places three 2.5% [Poison] debuffs on all allies for 3 turns. These debuffs cannot be resisted or blocked. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 2 turns.
Cooldown: 4

Symbiotes [P]

Formula: (0.075*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Formula: 15*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Allies under [Poison] debuffs inflict 7.5% more damage for each [Poison] debuff on them, stacking up to a maximum of 30%. This damage increase applies to all of their skills. Also increases each ally's RES by 15 for each [Poison] debuff on them.