Athel vs Donatello

Overall comparison

HERO Fraction Element Type Rarity Aura
Athel The Sacred Order Magic Attack Rare HP 15%
Place: All battles
Donatello Lizardmen Magic Support Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Athel 60 6 13545 1189 936 104 15 57 30 0
Donatello 60 6 21810 +8265 1013 -176 1112 +176 108 +4 15 50 -7 45 +15 0

Skills comparison

Athel

Strike Down

Formula: 1.3*ATK + 30
Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Divine Blades

Formula: 4.1*ATK
Attacks all enemies. Has an extra 15% chance of inflicting a critical hit.
Cooldown: 3

Higher Blessing

Places a 25% [Increase ATK] buff on this Champion for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns if this Champion's current HP is less than 50%. Gains an Extra Turn.
Cooldown: 5
- - -
Donatello

Bo-dacious Bash

Formula: 0.25*HP
Formula: 0.05*HP
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Instantly activates one random [Continuous Heal] buff on all allies.

Shellshocker

Formula: 0.24*HP
Attacks all enemies. Decreases the cooldowns of all allies' skills, except this Champion's, by 2 turns. This skill's cooldown cannot be decreased or reset. Places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 6

Secret of the Ooze

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies. Places a 15% [Continuous Heal] buff and a 25% [Strengthen] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 6

Skill 99501 name (CLONE)

Formula: 0.25*HP
Formula: 0.05*HP
Skill 8000628 description

None

I Got You Bro! [P]

[Passive Effect] Whenever this Champion attacks, any ally Leonardos, Donatellos, Michelangelos, and Raphaels will join in that attack. [Active Effect] Whenever an ally is about to receive a fatal hit, this Champion prevents that ally’s death and keeps them alive with 1 HP. Then equalizes that ally’s HP. The HP level of that ally will be brought up to the average HP level of the team. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 6

See also