Athel vs The Scarecrow

Overall comparison

HERO Fraction Element Type Rarity
Athel The Sacred Order Magic Attack Rare
The Scarecrow Undead Hordes Spirit Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Athel 60 6 13545 1189 936 104 15 57 30 0
The Scarecrow 60 6 21315 +7770 936 -253 1222 +286 105 +1 15 50 -7 40 +10 0

Skills comparison

Athel

Strike Down

Formula: 1.3*ATK + 30
Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Divine Blades

Formula: 4.1*ATK
Attacks all enemies. Has an extra 15% chance of inflicting a critical hit.
Cooldown: 3

Higher Blessing

Places a 25% [Increase ATK] buff on this Champion for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns if this Champion's current HP is less than 50%. Gains an Extra Turn.
Cooldown: 5
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The Scarecrow

Crow Hunter

Formula: 2.85*ATK
Formula: 2.85*ATK
Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 50% [Decrease RES] debuff for 2 turns. The second hit has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. These debuffs cannot be resisted if any ally, including this Champion, has been killed at least once during the battle.

Smart Thinking

Decreases the cooldowns of all ally skills, except this Champion’s, by 1 turn. Places a 50% [Increase RES] buff and a 50% [Increase ACC] buff on all allies for 2 turns.
Cooldown: 5

All Stitched Up

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives an ally with 50% HP and 50% Turn Meter, and places a [Block Damage] buff on that ally for 2 turns. Also places a 25% [Fortify] buff on all allies for 2 turns.
Cooldown: 6

True Brains [P]

Formula: 0.5*HP
Formula: 0.5*MAX_STAMINA
[Active Effect] Whenever this Champion is killed, revives them with 50% HP and 50% Turn Meter. Then removes all debuffs from all allies. [Passive Effect] This Champion becomes immune to [Fear], [True Fear], [Provoke], and [Petrification] debuffs if any ally, including this Champion, has been killed at least once during the battle.
Cooldown: 4

See also