Azure vs Mithrala Lifebane

Overall comparison

HERO Fraction Element Type Rarity Aura
Azure Banner Lords Void HP Epic HP 25%
Place: All battles
Mithrala Lifebane Dark Elves Void Support Legendary Accuracy 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Azure 60 6 19320 958 1057 97 15 50 45 0
Mithrala Lifebane 60 6 20310 +990 870 -88 1354 +297 109 +12 15 50 30 -15 10 +10

Skills comparison

Azure

Lunge

Formula: ATK*2.1
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Stun] debuff for 1 turn. This chance increases to 100% if the target has an [Increase SPD] buff.

Aegis

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a [Shield] buff on this Champion equal to 40% of this Champion's MAX HP for 2 turns. This buff cannot be removed.
Cooldown: 6

Coup de Grace

Formula: 2*ATK+0.2*HP
Formula: 2*ATK+0.2*HP
Formula: 0.5*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Places an extra hit if the target has a [Stun] debuff. The extra hit is always critical. Steals 50% of the target's Turn Meter if they are not under a [Stun] debuff.
Cooldown: 5
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Mithrala Lifebane

Libation of Pain

Formula: 2*DEF
Attacks 2 times at random. Each hit has an 80% chance of placing a 5% [Poison] debuff for 2 turns.

Sigil of Toxic Glory

Formula: 4*DEF
Attacks all enemies. Places a [Hex] debuff for 2 turns. Also places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Brimming Cylix

Removes all debuffs from all allies, then places a 25% [Strengthen] buff and a [Shield] buff equal to 30% of this Champion’s MAX HP on all allies for 2 turns.
Cooldown: 5

Gaze of Stone [P]

Formula: 1*ACC
Whenever this Champion is attacked by an enemy under a [Hex] debuff, has a 50% chance of applying a [Petrification] debuff on the attacker for 1 turn. Whenever an ally is attacked by an enemy under a [Hex] debuff, has a 30% chance of applying a [Petrification] debuff on the attacker for 1 turn. Also increases this Champion’s RES. The amount by which it is increased is equal to the amount of ACC this Champion has.