Bad-el-Kazar vs Archmage Hellmut

Overall comparison

HERO Fraction Element Type Rarity Aura
Bad-el-Kazar Undead Hordes Force Support Legendary Crit rate 25%
Place: All battles
Archmage Hellmut Banner Lords Magic Support Epic Speed 17%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bad-el-Kazar 60 6 20145 1079 1156 102 15 50 40 20
Archmage Hellmut 60 6 18825 -1320 925 -154 1123 -33 108 +6 15 50 30 -10 0 -20

Skills comparison

Bad-el-Kazar

Dark Sphere

Formula: 2.8*ATK
Formula: 0.2*DEALT_DMG
Attacks all enemies. Heals this Champion and all allies by 20% of the damage inflicted.

Malice

Removes all debuffs from all allies. Places two 15% [Continuous Heal] buffs on all allies for 2 turns. Places two 5% [Poison] debuffs on all enemies for 2 turns.
Cooldown: 5

Prey Upon [P]

Formula: 0.2*DMG_MUL
All allies inflict 20% more damage against targets under [Poison] debuffs.
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Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.

See also