Baerdal Fellhammer vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Baerdal Fellhammer Dwarves Void Attack Epic Attack 32%
Place: Dungeons
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Baerdal Fellhammer 60 6 16185 1398 826 94 15 60 60 0
Genzin 60 6 17505 +1320 1553 +155 859 +33 100 +6 15 63 +3 30 -30 0

Skills comparison

Baerdal Fellhammer

Ensorcelled Axe

Formula: 2.1*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Fey Protection

Formula: 1.8*ATK
Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns if the target is under a [Heal Reduction] debuff. Places a [Shield] buff on this Champion for 3 turns equal to 30% of the damage inflicted.
Cooldown: 4

Paranoia [P]

Places a [Counterattack] buff on this Champion for 1 turn at the start of each Round. Places a [Counterattack] buff on this Champion for 1 turn at the end of their turn.
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]