Balthus Drauglord vs Emic Trunkheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Balthus Drauglord Undead Hordes Spirit Defence Epic Defence 30%
Place: Crypts
Emic Trunkheart Sylvan Watchers Void HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Balthus Drauglord 60 6 18000 848 1255 97 15 50 45 0
Emic Trunkheart 60 6 23130 +5130 848 1189 -66 105 +8 15 50 50 +5 0

Skills comparison

Balthus Drauglord

Shield Strike

Formula: 4.15*DEF
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Doomwheels

Formula: 4.2*DEF
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease C. RATE] debuff for 2 turns.
Cooldown: 4

Driven to Slaughter

Formula: 6.4*DEF
Formula: 0.2*HP
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 2 turns. Also heals this Champion by 20% of their MAX HP.
Cooldown: 5

Enchanted Shields [P]

Formula: 0.3*DEALT_DMG
Reflects 30% of the damage this Champion receives back to the attacker.
Emic Trunkheart

Earthroot Tendril

Formula: 0.24*HP
Formula: 0.25*SHIELDS_SUM_VALUE
Formula: 0.25*TRG_SHIELDS_SUM_VALUE
Attacks 1 enemy. Increases the value of all [Shield] buffs on this Champion by 25%. Also increases the value of any [Shield] buffs on the ally with the lowest HP by 25%. The increased value of the [Shield] buffs cannot exceed 10,000 HP.

Vinequake

Formula: 0.27*HP
Attacks all enemies. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Decreases the cooldown of all ally skills, except this Champion’s, by 1 turn.
Cooldown: 4

Trunkheart's Sanctuary

Places an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 30% of this Champion’s MAX HP.
Cooldown: 6

Entanglement [P]

Formula: 0.2*DMG_MUL
When attacked while under a [Shield] buff, has a 50% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Whenever an ally’s HP drops below 20%, increases the damage dealt by that ally by 20%.