Baron vs Ninja

Overall comparison

HERO Fraction Element Type Rarity Aura
Baron Banner Lords Void Attack Legendary Attack 33%
Place: All battles
Ninja Shadowkin Magic Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Baron 60 6 15030 1575 1002 100 15 63 40 0
Ninja 60 6 16845 +1815 1509 -66 947 -55 100 15 63 30 -10 10 +10

Skills comparison

Baron

Trample

Formula: 3.6*ATK
Formula: EXCESSIVE_DAMAGE
Attacks 1 enemy. Will attack all remaining enemies with any surplus damage if the target is killed.

Split Asunder

Formula: 5.5*ATK
Attacks 1 enemy. Places a 60% [Decrease DEF] debuff for 2 turns. This debuff is guaranteed.
Cooldown: 4

Righteous Charge

Formula: ATK*3*(1+BUFF_COUNT*0.25)
Attacks 1 enemy. Damage increases according to the number of buffs on this Champion.
Cooldown: 5

Skypiercer

Formula: 4.3*ATK
Attacks all enemies. Will ignore [Shield] buffs and [Block Damage] buffs, as well as 50% of the target's DEF.
Cooldown: 4
Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.