Baroth the Bloodsoaked vs Djamarsa

Overall comparison

HERO Fraction Element Type Rarity Aura
Baroth the Bloodsoaked Barbarians Force HP Epic -
Djamarsa Barbarians Force Support Epic Defence 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Baroth the Bloodsoaked 60 6 20475 826 1112 98 15 50 45 0
Djamarsa 60 6 19320 -1155 936 +110 1079 -33 105 +7 15 50 30 -15 0

Skills comparison

Baroth the Bloodsoaked

Gilded Weapons

Formula: 0.12*HP
Formula: 0.1*MAX_STAMINA
Formula: 0.12*HP
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. The first hit has a 20% chance of filling this Champion’s Turn Meter by 10%. The second hit has a 20% chance of decreasing the target’s Turn Meter by 10%.

Splattering Hacks

Formula: 0.17*HP
Formula: 0.17*HP
Formula: 0.1*DEALT_DMG
Attacks 1 enemy 2 times. The first hit places a [Shield] equal to 25% of the damage inflicted on all allies for 2 turns. The second hit heals all allies by 10% of the damage inflicted.
Cooldown: 4

Serpent Axes

Formula: 0.18*HP
Formula: 0.18*HP
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.
Cooldown: 4
-
Djamarsa

Night's Finger

Formula: 4*ATK
Attacks 1 enemy. Has a 30% chance of placing a [Sleep] debuff for 1 turn. If Crohnam is on the same team, and the [Sleep] debuff was resisted or blocked, places a 30% [Decrease SPD] debuff instead for 2 turns. This debuff cannot be blocked.

Radiant Moon

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Heals a target ally by 30% of their MAX HP and fills their Turn Meter by 30%. If this skill is used on Crohnam, Crohnam will instantly activate their Berserker's Delight skill.
Cooldown: 4

Moonlit March

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives all dead allies with 30% HP and 30% Turn Meter.
Cooldown: 7

Phasing [P]

Whenever an ally uses an Active Skill, has a 20% chance of decreasing the cooldown of that skill by 1 turn.
Cooldown: 3