Baroth the Bloodsoaked vs Sachi

Overall comparison

HERO Fraction Element Type Rarity Aura
Baroth the Bloodsoaked Barbarians Force HP Epic -
Sachi Shadowkin Force Support Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Baroth the Bloodsoaked 60 6 20475 826 1112 98 15 50 45 0
Sachi 60 6 14865 -5610 1222 +396 1090 -22 102 +4 15 50 30 -15 0

Skills comparison

Baroth the Bloodsoaked

Gilded Weapons

Formula: 0.12*HP
Formula: 0.1*MAX_STAMINA
Formula: 0.12*HP
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. The first hit has a 20% chance of filling this Champion’s Turn Meter by 10%. The second hit has a 20% chance of decreasing the target’s Turn Meter by 10%.

Splattering Hacks

Formula: 0.17*HP
Formula: 0.17*HP
Formula: 0.1*DEALT_DMG
Attacks 1 enemy 2 times. The first hit places a [Shield] equal to 25% of the damage inflicted on all allies for 2 turns. The second hit heals all allies by 10% of the damage inflicted.
Cooldown: 4

Serpent Axes

Formula: 0.18*HP
Formula: 0.18*HP
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.
Cooldown: 4
-
Sachi

Sickle Sweep

Formula: 2.65*ATK
Attacks all enemies. Has a 40% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Heart Pierce

Formula: 4.7*ATK
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease C.RATE] debuff and a [Leech] debuff for 2 turns.
Cooldown: 3

Shadow Ambush

Formula: 4.9*ATK
Formula: 0.2*MAX_STAMINA
Places a 50% [Increase ATK] buff on all allies for 2 turns, then attacks 1 enemy. Fills the Turn meters of all allies by 20% if this attack is critical.
Cooldown: 5

False Death [P]

Formula: 0.3*TRG_HP
Revives a random ally with 30% HP whenever this Champion kills an enemy. Has a 50% chance of placing a [Fear] debuff on all enemies for 1 turn whenever an ally is revived.