Bergoth the Malformed vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Bergoth the Malformed Knight Revenant Spirit HP Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bergoth the Malformed 60 6 21810 716 1134 95 15 50 45 0
Narma the Returned 60 6 19815 -1995 1002 +286 1255 +121 105 +10 15 50 30 -15 20 +20

Skills comparison

Bergoth the Malformed

Nightmare Juggernaut

Formula: 0.2*HP
Attacks 1 enemy. Has a 50% chance of placing a 15% [Continuous Heal] buff on this Champion for 1 turn if this attack is critical.

Chemical Stench

Formula: 0.2*HP
Attacks all enemies. Has a 30% chance of placing a [Provoke] debuff for 2 turns.
Cooldown: 5

Canister [P]

Formula: 0.2*DEALT_DMG
Whenever this Champion is attacked, heals all allies except this Champion by 20% of the damage received.
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.