Black Knight vs Armanz the Magnificent

Overall comparison

HERO Fraction Element Type Rarity Aura
Black Knight Banner Lords Force HP Legendary -
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Black Knight 60 6 22470 914 1167 100 15 57 50 0
Armanz the Magnificent 60 6 19320 -3150 1167 +253 1123 -44 108 +8 15 50 -7 30 -20 20 +20

Skills comparison

Black Knight

Heavy Blow

Formula: 0.28*HP
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn.

Lower Visor

Places a 15% [Continuous Heal] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 3

Last Breath

Formula: 0.25*HP
Formula: DMG_MUL*(1-HP_PERC)
Attacks all enemies. Damage increases according to the amount of HP this Champion has lost.
Cooldown: 4

Valorous [P]

Places an [Unkillable] buff on this Champion for 1 turn if incoming damage exceeds 15% MAX HP in one attack.
Cooldown: 2
Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.