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Black Knight vs Samar Gemcursed

Overall comparison

HERO Fraction Element Type Rarity
Black Knight Banner Lords Force HP Legendary
Samar Gemcursed Dwarves Spirit HP Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Black Knight 60 6 22470 914 1167 100 15 57 50 0
Samar Gemcursed 60 6 21480 -990 936 +22 1211 +44 98 -2 15 60 +3 80 +30 0

Skills comparison

Black Knight

Heavy Blow

Formula: 0.28*HP
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn.

Lower Visor

Places a 15% [Continuous Heal] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 3

Last Breath

Formula: 0.25*HP
Formula: DMG_MUL*(1-HP_PERC)
Attacks all enemies. Damage increases according to the amount of HP this Champion has lost.
Cooldown: 4

Valorous [P]

Places an [Unkillable] buff on this Champion for 1 turn if incoming damage exceeds 15% MAX HP in one attack.
Cooldown: 2
Samar Gemcursed

Crystal Flesh

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Formula: 0.15*DEALT_DMG
Attacks 1 enemy. Heals by 15% of the damage inflicted if this Champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP.

Emerald Curse

Formula: 0.35*HP
Formula: (ABS(HP_PERC-REL_TRG_HP_PERC)*DMG_MUL)+(ABS(BUFF_COUNT-REL_TRG_BUFF_COUNT)/10*DMG_MUL)
Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP percentage levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in number of buffs on this Champion and the target (+10% damage per buff).
Cooldown: 4

Boon Subversion

Formula: 0.2*HP
Formula: 0.2*HP
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Cooldown: 5

Diamond Skin [P]

Formula: -CALCULATED_DMG
[Passive Effect] Places a [Block Damage] buff on this Champion for 1 turn at the start of each Round. [Active Effect] Blocks incoming damage and places a [Block Damage] buff on this Champion for 1 turn when they receive a hit that would drop their HP below 30%.
Cooldown: 4