Blind Seer vs Ultimate Deathknight

Overall comparison

HERO Fraction Element Type Rarity Aura
Blind Seer Dark Elves Void Support Legendary Defence 34%
Place: All battles
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Blind Seer 60 6 18165 1332 1035 115 15 50 45 0
Ultimate Deathknight 60 6 20640 +2475 782 -550 1421 +386 97 -18 15 50 40 -5 20 +20

Skills comparison

Blind Seer

Visions of Death

Formula: 1.3*ATK
Formula: MAX_STAMINA*0.10
Attacks 3 times at random. Each hit has a 80% chance of decreasing the Turn Meter by 10%.

Dark Shroud

Formula: 0.2*HP
Heals all allies by 20% of this Champion’s MAX HP. Also places a [Block Debuffs] buff on all allies for 2 turns, then places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns.
Cooldown: 4

Self Sacrifice

Formula: TRG_HP*0.5
Formula: 0.3*MAX_STAMINA
Revives all dead allies with 30% Turn Meter and heals them for 50% of their MAX HP. Also places a [Block Damage] buff on all allies except this Champion for 1 turn.
Cooldown: 5
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Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.