Blood Marchioness Mina vs Aragaz Wyldking

Overall comparison

HERO Fraction Element Type Rarity Aura
Blood Marchioness Mina Undead Hordes Magic Attack Mythical Attack 35%
Place: All battles
Aragaz Wyldking Orcs Force HP Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Blood Marchioness Mina 60 6 18165 1487 1156 110 15 63 30 0
Aragaz Wyldking 60 6 22305 +4140 881 -606 1211 +55 100 -10 15 50 -13 50 +20 0

Skills comparison

Blood Marchioness Mina

Hatespine

Formula: 2.3*ATK
Formula: HeroCounterWithId(2)+1
Formula: 2.3*ATK
Formula: 2.3*ATK
Formula: 0
Formula: 0
Formula: 0
Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff.

Crimson Steel

Formula: 4.5*ATK
Formula: 0.5*MAX_STAMINA
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Hemaelstrom

Formula: 4.5*ATK
Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Metamorph [P]

Formula: 1
Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
Cooldown: 4

Engine of Murder [P]

Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 3*(CHANGED_STAMINA_AMOUNT/10)
Formula: 6*(CHANGED_STAMINA_AMOUNT/10)
Formula: HeroCounterWithId(1)+1
Formula: 0
Formula: HP
Formula: 0
Formula: currentTurn
Formula: TRG_HP
Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 HP per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against Bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
Aragaz Wyldking

Wyldking Polearm

Formula: 0.26*HP
Formula: 0.5*TRG_HP-TRG_CUR_HP
Attacks 1 enemy. Heals all allies with less than 50% HP back to 50% of their MAX HP.

Sacrificial Ploy

Formula: 0.5*TRG_CUR_HP
Formula: ((TRG_HP-TRG_CUR_HP)*100)/TRG_HP
Formula: ((REL_TRG_HP-REL_TRG_CUR_HP)*100)/REL_TRG_HP
Attacks 1 ally. The damage dealt is equal to 50% of the target’s current HP. Then places a [Shield] buff on that ally for 2 turns. The value of the [Shield] is equal to the amount of HP that ally is missing. Also fills that ally’s Turn Meter by an amount equal to the HP% they are missing. Finally, fills this Champion’s Turn Meter by the same amount.
Cooldown: 4

Cackle of Blades

Formula: 0.3*HP
Attacks all enemies. Has a 100% chance of placing a [Provoke] debuff on all enemies for 1 turn. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 4

Skill 92105 name

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Skill 7000004 description

Underdogs [P]

Formula: 0.3*DMG_MUL
Formula: -0.3*DMG_MUL
Formula: HeroCounterWithId(1)+1
Formula: 0.05*TRG_B_HP*HeroCounterWithId(1)
Formula: 0.05*TRG_B_ATK*HeroCounterWithId(1)
Formula: 0.05*TRG_B_DEF*HeroCounterWithId(1)
Formula: 0.05*TRG_B_SPD*HeroCounterWithId(1)
Allies with 50% or less HP deal 30% more damage.
Cooldown: 1