Blood Marchioness Mina vs Komidus Darksmile

Overall comparison

HERO Fraction Element Type Rarity Aura
Blood Marchioness Mina Undead Hordes Magic Attack Mythical Attack 35%
Place: All battles
Komidus Darksmile Demonspawn Magic Support Mythical Accuracy 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Blood Marchioness Mina 60 6 18165 1487 1156 110 15 63 30 0
Komidus Darksmile 60 6 21975 +3810 1035 -452 1354 +198 110 15 50 -13 50 +20 20 +20

Skills comparison

Blood Marchioness Mina

Hatespine

Formula: 2.3*ATK
Formula: HeroCounterWithId(2)+1
Formula: 2.3*ATK
Formula: 2.3*ATK
Formula: 0
Formula: 0
Formula: 0
Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff.

Crimson Steel

Formula: 4.5*ATK
Formula: 0.5*MAX_STAMINA
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Hemaelstrom

Formula: 4.5*ATK
Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Metamorph [P]

Formula: 1
Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
Cooldown: 4

Engine of Murder [P]

Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 3*(CHANGED_STAMINA_AMOUNT/10)
Formula: 6*(CHANGED_STAMINA_AMOUNT/10)
Formula: HeroCounterWithId(1)+1
Formula: 0
Formula: HP
Formula: 0
Formula: currentTurn
Formula: TRG_HP
Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 HP per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against Bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
Komidus Darksmile

Stoke Anguish

Formula: 0.11*HP
Formula: 0.02*TRG_B_DEF
Formula: 0.1*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy 2 times. Each hit decreases the target's DEF by 2% (stacks up to 20%). Each hit also steals 10% of the target's Turn Meter.

Agony Overwhelming

Formula: 0.22*HP
Formula: 0.2*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Removes all buffs from all enemies and places a [Block Active Skills] debuff on them for 2 turns. Also steals 20% of the Turn Meter from each enemy under a [Block Active Skills] debuff.
Cooldown: 3

Thief of Joy

Formula: 0.3*HP
Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Steals 100% of the target’s Turn Meter. Also, puts the target's skills on cooldown.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Dramatis Miserae [P]

Formula: 0.3*HP
Whenever this Champion loses 30% HP or more in a single turn, deals damage to the attacker equal to 30% of this Champion’s MAX HP. Occurs once per turn. Also when this Champion loses 30% HP or more in a single turn, places a [Shield] buff on them, equal to 30% of this Champion’s MAX HP, for 2 turns.