Bloodbraid vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Bloodbraid Barbarians Spirit HP Rare
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bloodbraid 60 6 19650 892 826 89 15 50 40 0
Narma the Returned 60 6 19815 +165 1002 +110 1255 +429 105 +16 15 50 30 -10 20 +20

Skills comparison

Bloodbraid

Enraging Prowess

Formula: 4.2*ATK
Attacks 1 enemy. Has a 25% chance of placing a [Provoke] debuff for 1 turn.

Tireless Assault

Formula: 2.3*ATK
Attacks 1 enemy 3 times. Has a 25% chance of granting an Extra Turn.
Cooldown: 4

Lifecurse

Formula: 6.8*ATK
Formula: 0.3*DMG
Attacks 1 enemy. Places a 100% [Heal Reduction] debuff for 2 turns. Heals this Champion by 30% of the damage dealt.
Cooldown: 4
-
Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.