Bloodfeather vs Nekhret the Great

Overall comparison

HERO Fraction Element Type Rarity Aura
Bloodfeather Orcs Force Attack Epic Crit rate 20%
Place: Crypts
Nekhret the Great Undead Hordes Void Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bloodfeather 60 6 13875 1542 837 102 15 60 30 0
Nekhret the Great 60 6 21480 +7605 793 -749 1354 +517 97 -5 15 50 -10 50 +20 0

Skills comparison

Bloodfeather

Hunt Down

Formula: 3.8*ATK
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.

Armor Breaker

Formula: 5.3*ATK
Places a 60% [Decrease DEF] debuff for 2 turns, then attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.
Cooldown: 5

Charged Shot

Formula: 6.1*ATK
Formula: 0.5*TRG_STAMINA
Attacks 1 enemy. Places a 30% [Decrease SPD] debuff for 2 turns. Decreases the target's Turn Meter by 50%. Has an extra 30% chance of inflicting a critical hit.
Cooldown: 4
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Nekhret the Great

Tomb Glaive

Formula: 1.3*DEF
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack.
Cooldown: 5

Disturbing Infusion

Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed.
Cooldown: 4

Unsleeping Aegis [P]

Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the [Shield] buff is placed.

Arise My Minions [P]

Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.