Bloodhorn vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity Aura
Bloodhorn Skinwalkers Void HP Rare HP 21%
Place: Crypts
Narma the Returned Knight Revenant Magic Support Legendary Accuracy 80
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bloodhorn 60 6 17505 870 991 89 15 50 40 0
Narma the Returned 60 6 19815 +2310 1002 +132 1255 +264 105 +16 15 50 30 -10 20 +20

Skills comparison

Bloodhorn

Killer Crescent

Formula: 3.3*ATK
Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ACC] debuff for 2 turns.

Intervene

Places a 50% [Ally Protection] buff on 2 random allies for 2 turns.
Cooldown: 5

Deep Defense [P]

If an ally is hit with a critical hit, places a 15% [Continuous Heal] buff on them for 1 turn.
Cooldown: 1
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.