Boragar the Elder vs Freyja Fateweaver

Overall comparison

HERO Fraction Element Type Rarity Aura
Boragar the Elder Dwarves Force HP Legendary Resist 50
Place: All battles
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Boragar the Elder 60 6 21135 925 1244 97 15 50 50 0
Freyja Fateweaver 60 6 20310 -825 815 -110 1409 +165 110 +13 15 50 50 0

Skills comparison

Boragar the Elder

Antique Staff

Formula: 0.3*HP
Attacks 1 enemy. Has a 50% chance of placing a 60% [Increase DEF] buff for 1 turn on the ally with the lowest HP. Will not be placed on this Champion. Has a 100% chance instead if this attack is critical.

Souls of Old Stone

Removes 1 random debuff from all allies, then places a [Shield] buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP.
Cooldown: 4

Rune of Energy

Places a 50% [Increase RES] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 6

Boragar's Blazon [P]

Formula: -0.1*DMG_MUL
Allies receive 10% less damage from Champions whose RES is lower than or equal to theirs.
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Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5