Bowf the Rancid vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity Aura
Bowf the Rancid Skinwalkers Spirit HP Epic HP 25%
Place: All battles
Elegaius Undead Hordes Magic Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bowf the Rancid 60 6 18660 936 1123 99 15 50 30 15
Elegaius 60 6 22305 +3645 881 -55 1211 +88 106 +7 15 50 30 20 +5

Skills comparison

Bowf the Rancid

Reekblade

Formula: 0.13*HP
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Spearstench

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff on all enemies for 2 turns. Also increases the duration of all ally buffs by 1 turn.
Cooldown: 4

Healing Spritz

Formula: 0.10*TRG_HP
Removes 2 random debuffs from all allies, and heals them by 10% of their MAX HP. Also places a 50% [Increase ACC] buff on all allies for 2 turns.
Cooldown: 5

Antibiotic Spray [P]

Formula: -0.5*DMG_MUL
Decreases the damage all allies receive from [Poison] debuffs by 50%.
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5