Bystophus vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Bystophus Knight Revenant Force Attack Legendary
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bystophus 60 6 14700 1795 804 100 15 63 30 10
Ninja 60 6 16845 +2145 1509 -286 947 +143 100 15 63 30 10

Skills comparison

Bystophus

Horror

Formula: 3.3*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 1 turn. Has a 35% chance of placing a [True Fear] debuff for 1 turn on targets under [Block Active Skills] debuffs.

Shadow Strike

Formula: 3.2*ATK
Formula: DEALT_DMG*0.2
Attacks all enemies. Inflicts a critical hit against targets under [Block Active Skills] debuffs. Heals by 20% of the damage inflicted.
Cooldown: 4

Crumble

Formula: 3.2*ATK
Attacks all enemies. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4
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Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.