Cagebound vs Ailil

Overall comparison

HERO Fraction Element Type Rarity
Cagebound Lizardmen Void Defence Rare
Ailil Sylvan Watchers Void Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Cagebound 60 6 14700 793 1255 95 15 50 40 0
Ailil 60 6 15690 +990 1630 +837 903 -352 105 +10 15 63 +13 30 -10 0

Skills comparison

Cagebound

Twisted Spike

Formula: 3.1*DEF
Attacks 1 enemy. Places a [Shield] buff on this Champion for 1 turn equal to 10% of their MAX HP.

Swordbreak Cage

Formula: 3.3*DEF
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Bound to Serve

Places a 25% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 1 turn.
Cooldown: 5
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Ailil

Gnarled Scythe

Formula: 3.1*ATK
Formula: (0.1*DMG_MUL)*REL_TRG_BUFF_COUNT
Attacks 1 enemy. Steals all buffs from the target the first time this Champion hits them with this skill. This effect cannot be resisted. Each subsequent time this attack hits an enemy, no buffs will be stolen. Instead, the damage will be increased by 10% for each buff on the target.

Pierce the Carapace

Formula: 5*ATK
Formula: 1*HP
Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Increase DEF], and [Ally Protection] buffs, as well as 25% of the target's DEF. If this attack kills an enemy, fully heals this Champion and places a [Stone Skin] buff on them for 1 turn.
Cooldown: 4

Chill Wind of Autumn

Formula: 4.1*ATK
Attacks all enemies. Before attacking, removes any [Increase DEF] buffs on each target and replaces them with a 60% [Decrease DEF] debuff for 2 turns. Also removes any [Strengthen] buffs on each target and replaces them with a 25% [Weaken] debuff for 2 turns. Places a [Block Buffs] debuff for 1 turn on enemies not under [Increase DEF] or [Strengthen] buffs before attacking. The buff removal and the debuff placement cannot be resisted.
Cooldown: 4

Force of Nature [P]

Formula: 0.1*MAX_STAMINA
Formula: (ATK/1000)*2000
Formula: (ATK/1000)*100
Increases this Champion’s HP by 2,000 and DEF by 100 for every 1,000 ATK they have. Fills this Champion’s Turn Meter by 10% whenever they receive a buff.