Celendiel the Opal Guardian vs Ailil

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Ailil Sylvan Watchers Void Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Ailil 60 6 15690 -1980 1630 +848 903 -716 105 +7 15 63 30 -10 0

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
Ailil

Gnarled Scythe

Formula: 3.1*ATK
Formula: (0.1*DMG_MUL)*REL_TRG_BUFF_COUNT
Attacks 1 enemy. Steals all buffs from the target the first time this Champion hits them with this skill. This effect cannot be resisted. Each subsequent time this attack hits an enemy, no buffs will be stolen. Instead, the damage will be increased by 10% for each buff on the target.

Pierce the Carapace

Formula: 5*ATK
Formula: 1*HP
Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Increase DEF], and [Ally Protection] buffs, as well as 25% of the target's DEF. If this attack kills an enemy, fully heals this Champion and places a [Stone Skin] buff on them for 1 turn.
Cooldown: 4

Chill Wind of Autumn

Formula: 4.1*ATK
Attacks all enemies. Before attacking, removes any [Increase DEF] buffs on each target and replaces them with a 60% [Decrease DEF] debuff for 2 turns. Also removes any [Strengthen] buffs on each target and replaces them with a 25% [Weaken] debuff for 2 turns. Places a [Block Buffs] debuff for 1 turn on enemies not under [Increase DEF] or [Strengthen] buffs before attacking. The buff removal and the debuff placement cannot be resisted.
Cooldown: 4

Force of Nature [P]

Formula: 0.1*MAX_STAMINA
Formula: (ATK/1000)*2000
Formula: (ATK/1000)*100
Increases this Champion’s HP by 2,000 and DEF by 100 for every 1,000 ATK they have. Fills this Champion’s Turn Meter by 10% whenever they receive a buff.