Celendiel the Opal Guardian vs Hilvi the Rime-called

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Hilvi the Rime-called Dwarves Force Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Hilvi the Rime-called 60 6 20475 +2805 826 +44 1387 -232 110 +12 15 50 -13 30 -10 20 +20

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
Hilvi the Rime-called

Frostflame Torch

Formula: 2.6*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. If Tormin the Cold is on the same team, has a 25% chance to instantly activate his Rimefire skill.

Embittering Cold

Removes all buffs from all enemies, and places a [Freeze] debuff on all enemies for 1 turn. If Tormin the Cold is on the same team, instantly activates his Blizzard Rage skill. This skill's cooldown cannot be decreased or reset.
Cooldown: 5

Ward Of The Glacier

Formula: 0.5*TRG_HP
Formula: 0.3*MAX_STAMINA
Formula: 0.25*MAX_STAMINA
Revives all dead allies with 50% HP and 30% Turn Meter. Places a [Block Damage] buff on all allies for 1 turn and a 30% [Increase SPD] buff on all allies for 2 turns. Will place these buffs even if no allies were revived. If no allies were revived by this skill, also fills the Turn Meters of all allies by 25%. This skill's cooldown cannot be decreased or reset.
Cooldown: 6

Divine Mission [P]

Formula: 0.1*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Whenever an enemy receives a [Freeze] debuff, this Champion steals 1 random buff from them, places a [HP Burn] debuff on them for 2 turns, and decreases their Turn Meter by 10%. If Tormin the Cold is on the same team, fills his Turn Meter by an amount equal to the enemy Turn Meter decreased by this skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.