Celendiel the Opal Guardian vs Odin Faefather

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Odin Faefather Barbarians Void Support Legendary Speed 40%
Place: Arena
Element: Void

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Odin Faefather 60 6 18825 +1155 1002 +220 1321 -298 105 +7 15 50 -13 30 -10 10 +10

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
Odin Faefather

Sting of Gungnir

Formula: 5*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Berserk] debuff for 2 turns. This debuff cannot be placed on Bosses.

Storm of Familiars

Removes all buffs from all enemies. Has an 80% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Also has an 80% chance of placing a [Stun] debuff on all enemies for 1 turn.
Cooldown: 4

Asgardian Judgment

Formula: (!targetIsBoss*(((targetRole==Attack_Role)*(5*TRG_ATK))+((targetRole==Defense_Role)*(5*TRG_DEF))+((targetRole==Health_Role)*(0.35*TRG_HP))+((targetRole==Support_Role)*(0.35*TRG_HP))))+((targetIsBoss||targetIsChest)*(0.1*TRG_HP))
Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Attacks 1 enemy. Before attacking, steals all buffs from the target. The damage inflicted by this skill depends on the target's Type: ATK - will inflict damage based on the target’s ATK DEF - will inflict damage based on the target’s DEF HP/Support/Bosses - will inflict damage based on the target’s MAX HP. This attack will ignore 100% of the target's DEF. If the target was killed by this skill, revives a random dead ally with 50% HP and 50% Turn Meter.
Cooldown: 4

Odin's Wisdom [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Every 9 turns, places a [Block Damage] buff on this Champion for 1 turn and also applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.