Chaagur vs Krok’mar the Devourer

Overall comparison

HERO Fraction Element Type Rarity
Chaagur Lizardmen Void Attack Legendary
Krok’mar the Devourer Lizardmen Spirit HP Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Chaagur 60 6 13545 1542 1134 100 15 57 30 20
Krok’mar the Devourer 60 6 22140 +8595 991 -551 1112 -22 102 +2 15 63 +6 40 +10 0 -20

Skills comparison

Chaagur

Stupor

Formula: 3.5*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn.

Venom Storm

Formula: 1.9*ATK
Formula: 1.9*ATK
Attacks all enemies 2 times. The first hit has a 75% chance of placing a 5% [Poison] debuff for 4 turns. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns.
Cooldown: 4

Heart Stopper

Formula: 2.9*ATK
Attacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison] debuff, will ignore [Shield], [Block Damage], and [Unkillable] buffs. Grants an Extra Turn if this attack kills an enemy. Also resets the cooldown of the Venom Storm skill if this attack kills 2 enemies.
Cooldown: 4

Constant Agony [P]

Formula: 0.1*DEALT_DMG
Instantly attacks enemies with the default skill whenever they receive damage from [Poison] debuffs placed by this Champion. When hitting enemies under [Poison] debuffs, heals this Champion by 10% of the damage inflicted.
Krok’mar the Devourer

Meatsplitter

Formula: 0.18*HP
Formula: 0.18*HP
Attacks 1 enemy. Attacks all enemies 1 time if the first attack is critical.

Gnashing Bog

Formula: 0.3*HP
Formula: 0.1*HP
Attacks all enemies. Places a [Shield] buff on this Champion for 2 turns, equal to 20% of the damage inflicted. Also heals this Champion by 10% of their MAX HP for each critical hit.
Cooldown: 4

Apex Predator

Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on all allies for 3 turns, then grants an Extra Turn.
Cooldown: 6

Voracious Hunger [P]

Formula: 0.05*REL_TRG_B_ATK
Formula: 0.05*REL_TRG_B_DEF
Formula: 0.05*REL_TRG_B_ACC
Formula: 0.05*REL_TRG_B_RES
Whenever this Champion attacks, decreases the target’s ATK or DEF by 5%, as well as ACC or RES by 5%, depending on which stat is the highest (stacks up to 30%).