Chaagur vs Septimus

Overall comparison

HERO Fraction Element Type Rarity Aura
Chaagur Lizardmen Void Attack Legendary Attack 33%
Place: All battles
Septimus Banner Lords Spirit Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Chaagur 60 6 13545 1542 1134 100 15 57 30 20
Septimus 60 6 13710 +165 1674 +132 991 -143 102 +2 15 63 +6 30 0 -20

Skills comparison

Chaagur

Stupor

Formula: 3.5*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn.

Venom Storm

Formula: 1.9*ATK
Formula: 1.9*ATK
Attacks all enemies 2 times. The first hit has a 75% chance of placing a 5% [Poison] debuff for 4 turns. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns.
Cooldown: 4

Heart Stopper

Formula: 2.9*ATK
Attacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison] debuff, will ignore [Shield], [Block Damage], and [Unkillable] buffs. Grants an Extra Turn if this attack kills an enemy. Also resets the cooldown of the Venom Storm skill if this attack kills 2 enemies.
Cooldown: 4

Constant Agony [P]

Formula: 0.1*DEALT_DMG
Instantly attacks enemies with the default skill whenever they receive damage from [Poison] debuffs placed by this Champion. When hitting enemies under [Poison] debuffs, heals this Champion by 10% of the damage inflicted.
Septimus

Behead

Formula: 3.6*ATK
Attacks 1 enemy. Will ignore 30% of the target's DEF. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword skill if the target is killed. The cooldown will be reset even if this attack is a counterattack.

Holy Sword

Formula: 3.5*ATK+0.1*TRG_HP
Attacks all enemies. Will ignore [Shield] and [Block Damage] buffs. Damage increases according to enemies' MAX HP.
Cooldown: 3

Giant Killer [P]

Formula: DMG_MUL*0.3
Has a 30% chance of increasing the duration of all debuffs on the target by 1 turn whenever this Champion attacks. This effect cannot be resisted. The damage inflicted by this Champion's skills increases by 30% if the enemy's MAX HP is higher than this Champion's MAX HP.
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