Claidna vs Genzin

Overall comparison

HERO Fraction Element Type Rarity
Claidna Sylvan Watchers Void HP Legendary
Genzin Shadowkin Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Claidna 60 6 21315 804 1354 100 15 50 40 20
Genzin 60 6 17505 -3810 1553 +749 859 -495 100 15 63 +13 30 -10 0 -20

Skills comparison

Claidna

Touch of Slumber

Formula: 0.28*HP
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 80% chance of placing a [Sleep] debuff for 1 turn. Fills this Champion's Turn Meter by 15% if the [Sleep] debuff is placed.

Lost In The Woods

Formula: TotalDestroyedHPForTeam(allyTeamId)
Formula: 0.2*HP
Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Leech] debuff on all enemies for 2 turns. Restores 100% of each ally's destroyed MAX HP, then heals all allies by 20% of this Champion's MAX HP.
Cooldown: 4

Otherworld Infusion

Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive on Death] buff on them for 2 turns.
Cooldown: 5

Fey Monarch [P]

Formula: -1*DMG_MUL
Has a 30% chance of completely blocking the incoming damage of the first hit of an attack on a random ally. Occurs once per turn.
Cooldown: 1
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]