Conellia vs Angar

Overall comparison

HERO Fraction Element Type Rarity
Conellia Dwarves Magic Support Epic
Angar Orcs Void HP Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Conellia 60 6 19650 826 1167 109 15 50 30 0
Angar 60 6 21975 +2325 826 1288 +121 98 -11 15 50 45 +15 10 +10

Skills comparison

Conellia

Surprising Swiftness

Formula: 6*ATK
Attacks 1 enemy. Has a 40% chance of increasing the cooldown of one of the target’s Skills by 2 turns at random.

Peace of the Deep

Has an 80% chance of placing a [Sleep] debuff on all enemies for 1 turn. [Passive Effect] Whenever an enemy loses a [Sleep] debuff placed by this Skill, has a 50% chance of replacing it with a [Fear] debuff for 1 turn instead.
Cooldown: 5

Revitalizing Rest

Places a [Sleep] debuff on an ally for 1 turn. Heals that ally by 50% of their MAX HP and fills their Turn Meter by 50% whenever the [Sleep] debuff expires or gets removed. Heals that ally by 100% and completely fills their Turn Meter if the [Sleep] debuff is lost due to taking damage from an enemy.
Cooldown: 4

Skill 63506 name

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 1*TRG_HP
Formula: 1*MAX_STAMINA
Skill 6666618 description

Skill 63505 name

Skill 6666618 description
Angar

Exacerbate

Formula: 0.12*HP
Formula: 0.12*HP
Attacks 1 enemy 2 times. Places an extra hit if the enemy has a [Provoke] debuff.

Infuriate

Formula: 0.27*HP
Attacks all enemies. Places a [Provoke] debuff on them for 1 turn. Also has a 75% chance of placing a [Provoke] debuff on them for 2 turns instead. Then places a 30% [Reflect Damage] buff on all allies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 4

Bravado [P]

Formula: -(0.05*damageOnTargetInRoundCount)*DMG_MUL
If an enemy with a [Provoke] debuff attacks this Champion, has a 40% chance of replacing it with another [Provoke] debuff for 1 turn. Also has a 90% chance of placing a 50% [Decrease ATK] debuff on an enemy for 1 turn when an enemy under a [Provoke] debuff attacks an ally. Each hit taken will reduce damage taken by 5% (up to 30% in one round).
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