Cormac the Highpeak vs Theodosia the Disgraced

Overall comparison

HERO Fraction Element Type Rarity Aura
Cormac the Highpeak Sylvan Watchers Magic Attack Epic Attack 20%
Place: All battles
Theodosia the Disgraced Undead Hordes Force Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Cormac the Highpeak 60 6 14535 1509 826 94 15 60 30 0
Theodosia the Disgraced 60 6 22470 +7935 925 -584 1432 +606 115 +21 15 50 -10 50 +20 0

Skills comparison

Cormac the Highpeak

Drover

Formula: 3*ATK
Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Highpeak's Reach

Formula: 5*ATK
Attacks 1 enemy. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns.
Cooldown: 4

Tempo Shift

Places a 50% [Increase ACC] buff and a 30% [Increase C. RATE] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6
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Theodosia the Disgraced

Serpentia's Storm

Formula: 0.27*HP
Formula: 0.05*HP
Formula: ((0.05*aliveAlliesCount)+(0.025*aliveEnemiesCount))*MAX_STAMINA
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Fills this Champion’s Turn Meter by 5% per each alive ally, and by an additional 2.5% per each alive enemy.

Deranged Fortitude

Removes all debuffs from all allies, then places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Places a [Stone Skin] buff on this Champion for 1 turn.
Cooldown: 4

Unnatural Regeneration

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places an [Unkillable] buff on all allies for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Heinous Protection [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: -DMG_MUL*((1-REL_TRG_HP_PERC)/2)
Every 7 turns, equalizes the HP of all allies. The HP levels of all allies will be brought to the average HP level of the team. Allies will receive 1% less damage for every 2% of HP lost (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.