Corpse Collector vs Onryo Ieyasu

Overall comparison

HERO Fraction Element Type Rarity Aura
Corpse Collector Undead Hordes Force Support Epic Accuracy 40
Place: Arena
Onryo Ieyasu Shadowkin Void Attack Legendary Attack 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Corpse Collector 60 6 17175 1167 991 106 15 50 30 0
Onryo Ieyasu 60 6 14205 -2970 1630 +463 1002 +11 103 -3 15 63 +13 30 0

Skills comparison

Corpse Collector

Insidious Parasite

Formula: 3.6*ATK
Attacks 1 enemy. Has a 40% chance of placing a [Leech] debuff for 2 turns.

Hailfire

Formula: 2.5*ATK
Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns.
Cooldown: 4

Noxious Escape

Formula: 1.65*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns. Places a [Veil] buff on this Champion for 1 turn.
Cooldown: 5
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Onryo Ieyasu

Exorcism Cutter

Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target is under a buff. Places 2 extra hits if the target is under a buff and is from the Undead Hordes Faction. Grants an Extra Turn if this attack kills an enemy. Occurs once per skill.

Violent Purification

Formula: 3*ATK
Formula: 0.1*TRG_B_HP
Formula: 0.1*DMG_MUL*(REL_TRG_DEBUFF_COUNT+REL_TRG_BUFF_COUNT)
Attacks 1 enemy 2 times. Before each hit, destroys the target’s MAX HP by 10% (stacks up to 50%). This effect does not work against Bosses. The damage inflicted by this skill increases by 10% for each buff and debuff on the target (stacks up to 100%). If the target is killed by this skill, places a [Block Revive] debuff.
Cooldown: 4

Final Vengeance

Formula: 2.4*ATK
Attacks 1 enemy 2 times. Will ignore 50% of the target’s DEF, as well as [Stone Skin], [Shield], and [Strengthen] buffs.
Cooldown: 4

Onryo's Duty [P]

Formula: 0.25*DEALT_DMG
Whenever this Champion attacks, all enemies, except the initial target, receive damage equal to 25% of the damage dealt to the initial target. This extra damage will ignore 100% of each enemy's DEF. The extra damage cannot be critical and will not trigger counterattacks.