Countess Lix vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Countess Lix Demonspawn Magic Attack Legendary -
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Countess Lix 60 6 17175 1498 936 100 15 50 30 20
Genzin 60 6 17505 +330 1553 +55 859 -77 100 15 63 +13 30 0 -20

Skills comparison

Countess Lix

Festering Caress

Formula: 1.6*ATK
Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Mire of Misery

Formula: 1.15*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies 3 times. Each hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 75% chance of decreasing the enemy’s Turn Meter by 10%.
Cooldown: 5

Time Dilation

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns. Also decreases the cooldowns of all ally skills, except this Champion's, by 1 turn.
Cooldown: 7

Unredeemed [P]

Removes one random debuff from Astralon and this Champion at the start of each turn. Only available if Astralon is on the team.

Channel Woe [P]

Formula: 0.05*MAX_STAMINA
Fills this Champion’s Turn Meter by 5% each time an ally receives a debuff.
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]
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