Crypt-King Graal vs Graazur Irongut

Overall comparison

HERO Fraction Element Type Rarity Aura
Crypt-King Graal Undead Hordes Magic Support Legendary HP 33%
Place: All battles
Graazur Irongut Ogryn Tribes Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Crypt-King Graal 60 6 19320 1145 1145 107 15 50 30 10
Graazur Irongut 60 6 18660 -660 1013 -132 1321 +176 102 -5 15 50 40 +10 20 +10

Skills comparison

Crypt-King Graal

Brittleness Bane

Formula: 3.7*ATK
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Has a 100% chance instead if the target is under a [HP Burn] debuff or a [Freeze] debuff.

Death Fires

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Cooldown: 4

Elemental Unity

Formula: 3.6*ATK
Attacks all enemies. Places a [Freeze] debuff for 1 turn and a [HP Burn] debuff for 3 turns on targets already under [HP Burn] debuffs. The [HP Burn] debuff cannot be resisted.
Cooldown: 4
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Graazur Irongut

Defend The Wall!

Formula: 3.1*DEF
Attacks all enemies. Places a [Shield] buff on all allies except this Champion for 1 turn. The value of the [Shield] is proportional to this Champion’s DEF.

Healing Bombardment

Formula: 0.1*TRG_HP
Formula: 0.1*DEALT_DMG
Attacks all enemies. Heals this Champion by 10% of the damage dealt. Increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Let None Pass!

Formula: 4*DEF
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a 50% [Increase RES] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 4

This Wall Won't Fall! [P]

Formula: 0.7*DEALT_DMG
Formula: 0.35*DEALT_DMG
[Passive Effect] Whenever this Champion is attacked, heals all allies except this Champion by 70% of the damage received. Only heals by 35% of the damage received from Boss attacks. This effect has no cooldown. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit.
Cooldown: 4