Crypt-King Graal vs Theodosia the Disgraced

Overall comparison

HERO Fraction Element Type Rarity Aura
Crypt-King Graal Undead Hordes Magic Support Legendary HP 33%
Place: All battles
Theodosia the Disgraced Undead Hordes Force Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Crypt-King Graal 60 6 19320 1145 1145 107 15 50 30 10
Theodosia the Disgraced 60 6 22470 +3150 925 -220 1432 +287 115 +8 15 50 50 +20 0 -10

Skills comparison

Crypt-King Graal

Brittleness Bane

Formula: 3.7*ATK
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Has a 100% chance instead if the target is under a [HP Burn] debuff or a [Freeze] debuff.

Death Fires

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Cooldown: 4

Elemental Unity

Formula: 3.6*ATK
Attacks all enemies. Places a [Freeze] debuff for 1 turn and a [HP Burn] debuff for 3 turns on targets already under [HP Burn] debuffs. The [HP Burn] debuff cannot be resisted.
Cooldown: 4
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Theodosia the Disgraced

Serpentia's Storm

Formula: 0.27*HP
Formula: 0.05*HP
Formula: ((0.05*aliveAlliesCount)+(0.025*aliveEnemiesCount))*MAX_STAMINA
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Fills this Champion’s Turn Meter by 5% per each alive ally, and by an additional 2.5% per each alive enemy.

Deranged Fortitude

Removes all debuffs from all allies, then places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Places a [Stone Skin] buff on this Champion for 1 turn.
Cooldown: 4

Unnatural Regeneration

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places an [Unkillable] buff on all allies for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Heinous Protection [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: -DMG_MUL*((1-REL_TRG_HP_PERC)/2)
Every 7 turns, equalizes the HP of all allies. The HP levels of all allies will be brought to the average HP level of the team. Allies will receive 1% less damage for every 2% of HP lost (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.