Cudgeler vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Cudgeler Dwarves Magic Attack Rare -
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Cudgeler 60 6 14205 1178 903 98 15 50 30 10
Genzin 60 6 17505 +3300 1553 +375 859 -44 100 +2 15 63 +13 30 0 -10

Skills comparison

Cudgeler

The Harder They Fall

Formula: 2*ATK
Formula: 2*ATK
Attacks 1 enemy 2 times. Has an additional 30% chance of inflicting a critical hit if the target is under a [Decrease DEF] debuff.

Soften Them Up

Places a [Counterattack] and a 25% [Increase ATK] buff on this Champion for 2 turns. Grants an Extra Turn.
Cooldown: 7

Furious Defense [P]

Formula: -0.2*DMG_MUL
Has a 20% chance of placing a 30% [Decrease DEF] debuff for 2 turns when attacking targets with higher DEF than this Champion. Has a 20% chance of decreasing the damage taken by 20% when attacked by enemies with higher ATK than this Champion.
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]