Dagger vs Nekhret the Great

Overall comparison

HERO Fraction Element Type Rarity Aura
Dagger Banner Lords Void Attack Rare Attack 20%
Place: Crypts
Nekhret the Great Undead Hordes Void Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dagger 60 6 12720 1387 793 101 15 57 30 0
Nekhret the Great 60 6 21480 +8760 793 -594 1354 +561 97 -4 15 50 -7 50 +20 0

Skills comparison

Dagger

Double Daggers

Formula: 1.65*ATK
Formula: 0.04*MAX_STAMINA
Attacks 1 enemy 2 times. Each critical hit decreases the target’s Turn Meter by 4%.

Precision Sabotage

Formula: 3.65*ATK
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4

Swordbreak Knife

Formula: 5.8*ATK
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 50% [Decrease ATK] debuff instead if the target is under a [Decrease DEF] debuff.
Cooldown: 4
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Nekhret the Great

Tomb Glaive

Formula: 1.3*DEF
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack.
Cooldown: 5

Disturbing Infusion

Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed.
Cooldown: 4

Unsleeping Aegis [P]

Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the [Shield] buff is placed.

Arise My Minions [P]

Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.