Dark Athel vs Talenna Soulseer

Overall comparison

HERO Fraction Element Type Rarity Aura
Dark Athel Undead Hordes Magic Attack Epic Attack 20%
Place: All battles
Talenna Soulseer High Elves Spirit Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dark Athel 60 6 13710 1465 925 100 15 57 30 0
Talenna Soulseer 60 6 19815 +6105 980 -485 1277 +352 110 +10 15 50 -7 30 20 +20

Skills comparison

Dark Athel

Profane Glaive

Formula: 1.6*ATK
Attacks 1 enemy 2 times. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Blades of Blood

Formula: 3.6*ATK
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Cooldown: 5

Harvest of Despair

Formula: 3.65*ATK
Formula: 0.5*TRG_HP
Attacks all enemies. Places a 30% [Increase SPD] buff on this Champion for 3 turns if this attack kills 4 or more enemies. Heals this Champion by 50% of their MAX HP if this attack kills 6 or more enemies. Grants an Extra Turn if this attack kills 10 or more enemies.
Cooldown: 5
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Talenna Soulseer

Withering Invocation

Formula: 5.2*ATK
Attacks 1 enemy. Has a 30% chance of instantly activating one tick of two [Poison] debuffs on the target. Instantly activates one tick of all [Poison] debuffs on the target, if the target has any of their skills on cooldown.

I See Your Evil

Formula: 4.7*ATK
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing two 5% [Poison] debuffs on all enemies for 3 turns. Then increases all allies’ Turn Meters by 20%.
Cooldown: 4

Quell The Darkness

Formula: 4.9*ATK
Attacks all enemies. Before attacking, places a 50% [Increase ACC] buff on all allies for 2 turns. Has a 75% chance of decreasing the duration of all enemy buffs by 2 turns. Also has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns.
Cooldown: 4

Evil Wanes Before Her [P]

Formula: 0.02*MAX_STAMINA
Formula: -0.05*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Formula: -0.1*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Increases all allies’ Turn Meters by 2% whenever a [Poison] debuff is activated on an enemy. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Decreases enemies’ C. RATE by 5% and C. DMG by 10% for each [Poison] debuff on them. This effect does not work against Bosses.