Dark Elhain vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Dark Elhain Undead Hordes Magic Attack Epic -
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dark Elhain 60 6 17010 1365 804 94 15 60 30 0
Genzin 60 6 17505 +495 1553 +188 859 +55 100 +6 15 63 +3 30 0

Skills comparison

Dark Elhain

Necrotic Bolt

Formula: 3.1*ATK
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target's MAX HP by 30% of the damage inflicted.

Death's Majesty

Formula: 3.8*ATK
Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Cooldown: 4

Lethal Winter [P]

Formula: 0.25*MAX_STAMINA
Fills this Champion's Turn Meter by 25% and instantly activates the Death's Majesty skill whenever this Champion or an ally receives a [Freeze] debuff.
Cooldown: 1

Veins of Ice [P]

Instantly removes any [Freeze] debuffs on this Champion and replaces them with a 30% [Increase C. RATE] buff, a 30% [Increase C. DMG] buff, and a 15% [Strengthen] buff whenever an enemy places a [Freeze] debuff on this Champion.
Cooldown: 1
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]