Dark Kael vs Rian the Conjurer

Overall comparison

HERO Fraction Element Type Rarity Aura
Dark Kael Dark Elves Magic Attack Epic -
Rian the Conjurer Dark Elves Force Support Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dark Kael 60 6 14205 1343 1013 96 15 50 30 15
Rian the Conjurer 60 6 17010 +2805 1002 -341 1167 +154 98 +2 15 50 30 15

Skills comparison

Dark Kael

Weaver of Woes

Formula: 1.35*ATK
Attacks 1 enemy 3 times. Each hit has a 25% chance to instantly activate one tick of 2 [Poison] debuffs or 1 [Poison] debuff and 1 [HP Burn] debuffs.

Binding Darkness

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit also has a 75% chance of increasing the duration of all debuffs on the target by 1 turn.
Cooldown: 4

Reality Acid

Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on the target for 2 turns.
Cooldown: 4

Delerium [P]

Formula: -0.15
Decreases the C. RATE of enemies under 2 or more [Poison] debuffs by 15%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Rian the Conjurer

Magma Ball

Formula: 4.6*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Sweeping Dismissal

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Master of Summons

Formula: (skillTargetId==targetId)*0.5*TRG_HP+(skillTargetId!=targetId)*0.3*TRG_HP
Formula: (skillTargetId==targetId)*0.5*MAX_STAMINA+(skillTargetId!=targetId)*0.3*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Cooldown: 6
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