Dark Kael vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Dark Kael Dark Elves Magic Attack Epic -
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dark Kael 60 6 14205 1343 1013 96 15 50 30 15
Saito 60 6 16185 +1980 1321 -22 1178 +165 102 +6 15 63 +13 30 0 -15

Skills comparison

Dark Kael

Weaver of Woes

Formula: 1.35*ATK
Attacks 1 enemy 3 times. Each hit has a 25% chance to instantly activate one tick of 2 [Poison] debuffs or 1 [Poison] debuff and 1 [HP Burn] debuffs.

Binding Darkness

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit also has a 75% chance of increasing the duration of all debuffs on the target by 1 turn.
Cooldown: 4

Reality Acid

Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on the target for 2 turns.
Cooldown: 4

Delerium [P]

Formula: -0.15
Decreases the C. RATE of enemies under 2 or more [Poison] debuffs by 15%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.