Delver vs Armanz the Magnificent

Overall comparison

HERO Fraction Element Type Rarity Aura
Delver Dark Elves Spirit Attack Epic Attack 27%
Place: Crypts
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Delver 60 6 16350 1299 914 98 15 60 30 0
Armanz the Magnificent 60 6 19320 +2970 1167 -132 1123 +209 108 +10 15 50 -10 30 20 +20

Skills comparison

Delver

Necrotic Toxin

Formula: 4*ATK
Attacks 1 enemy. Has a 45% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Mark for Death

Formula: 6.2*ATK
Attacks 1 enemy. Places a 25% [Weaken] debuff on the target for 3 turns if the target has a [Decrease DEF] debuff. This debuff cannot be resisted.
Cooldown: 4

Finisher

Formula: 4*ATK
Attacks all enemies. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking. Also has a 50% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.
Cooldown: 5
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Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.